NEWS:

September-25-2003 - SERVER PROBLEMS

  • I'm having a problem with the files on my site, because some of them are being corrupted after I upload them to the server. I suspect that my site's server doesn't support files bigger than 1 MB, but I'm not sure.

  • The UQMP zip file got corrupted shortly after I uploaded it. Two times I tried uploading it again but it kept happening. Now I compressed it with WinRAR and the filesize got down to 981 KB, so I hope that this will solve the problem. Please contact me in the DCEmulation forums if the file get corrupted again.

July-21-2003 - UQMP

  • UQMP is the Ultimate Quake Map Patcher, a toolkit I made to fix and improve the original Quake maps. Sorry for the silly name, but I didn't care about making up a decent one.
    It enables transparent water in all the original Quake maps, disable buggy mirrors, fix texture naming problems, fix many bugs in the tables of entities of the maps, and add BSP waypoints for FrikBot X.
    I got the fixes for the tables of entities from the Quake Info Pool, and I added a few more fixes by myself.
    UQMP also comes with reVis, an utility made to recompile maps for transparent water. Using reVis is the easiest way ever to enable transparent water in maps: simply drop all your maps in its folder and double-click on it.

  • Now I'm going to work on my next hexedited QuakeDC release. Hopefully it will be released this week.

Last old news: September-30-2002

Copyright © 2001, 2002 Manoel "Fragger" Kasimier.
The author of this site is not connected or affiliated in any way with Sega Enterprises, ID Software, Titanium Studios or any other company mentioned.