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DOWNLOADS: QuakeDC This is an edited version of the QuakeDC engine. The changes in it are:
Please note that this zip contains only the file MIDWAY_1.EXE. If you don't have the other files, download QuakeDC from DCEmu's QuakeDev, then replace its MIDWAY_1.EXE file with this one. Hex edited QuakeDC engine (contains only the MIDWAY_1.EXE file) UQMP: Ultimate Quake Map Patcher UQMP is a toolkit to enhance the original Quake maps. It enables transparent water in all the original Quake maps, disable buggy mirrors, fix texture naming problems, fix many bugs in the tables of entities of the maps, and add BSP waypoints for FrikBot X. UQMP also comes with reVis, an utility made to recompile maps for transparent water. UQMP: Ultimate Quake Map Patcher JoyMenu The description is available in the mods section. The JoyMenu basic source contains the minimal code necessary to implement the menu system of JoyMenu on a mod. Its version is the same as the version of JoyMenu that it came from. JoyConsole The description is available in the mods section. All releases have the source included. JoyConsole 1.0 + JoyMenu 1.2 basic Tutorials Burning QuakeDC non-selfboot with music on Easy CD Creator Selfboot Toolkits Widzbolts SelfBoot Tool Nero Edition is a toolkit that makes Nero images for QuakeDC with CD music. Widzbolts SelfBoot Tool Nero Edition Quake editors AdQuedit: The Quake Workstation supplies an easy, flexible, and useable means to manipulate the many file formats that Quake has. Features include replacing textures in bsp files, editing entity lists, changing model skins, creating sprites, making mip textures, extensive wad editing, and much more. AdQuedit: The Quake Workstation 1.3 PakExplorer is a browser for Quake PAK files which uses a Windows Explorer-style interface. FrikQCC is a QuakeC compiler/decompiler with support for optimizations, compiler warnings, precompiler directives, and more. It is an improved version of qccx. qccx is an optimizing QuakeC compiler with support for string manipulation, pointers, integers, arrays and for loops. Its source and an example QC project are also included. qccx v1.0 optimizing QuakeC compiler StudioMDx is a freeware model editor for Quake, Quake II and Jedi Knight. qME is a 3D Modeller, Animator, 3D painter and 2D Texture editor for Quake MDL files. |
Copyright © 2001, 2002 Manoel "Fragger" Kasimier.